World of Tanks Strategy Guide



Game Interface
Game Currency
Before Combat
Combat Strategies
Team Strategies
WoT Performance Analyzer Tool
Tank & Weakspots Analyzer
Gun and Ammo Database
Tech Tree
WoT Renders
WoT Wallpapers
Achievements
Crew Voices
Game Music
Game Map
Glossary
Panzer Ranks
System
Requirements
About This Website
Contact Us
Other Sites


Mailing List
Signup for our free
newsletter
to
receive news on
World of Tanks
updates and
strategy guide.


First Name:


Email:
  Home

IS Tank Analyzer





Pros Cons
  • The 122 mm D25T gun packs a nice punch with a decent reload time (10.5 seconds with 100% crew, vents and rammer)-(15 seconds when equipped stock)
  • Gun deals high module damage can take out some ammo racks from full module health
  • Very mobile for a heavy tank, especially with the upgraded engine
  • Agile enough to act as a decent flanker in emergencies, can circle a T29
  • Small silhouette for a heavy tank
  • Good frontal armor both in the hull and turret
  • Great for "peeka-boo" tactics
  • Very dangerous in close range
  • Decent support tank in higher tier matches
  • Driver's viewport is quite hard to hit at anything but point blank range
  • Very good gun elevation
  • Low hitpoints compared to other heavy tanks
  • Somewhat expensive 122mm shells
  • Very bad fighter in the open
  • Virtually useless at tier IX match can't snipe or go hull-down, and penetration is lacking even when aiming at weakspots
  • Highly sloped part of upper glacis is a shot trap into the turret
  • Burns easily keep an extinguisher on hand!
  • Turret side is highly vulnerable to Soviet 152mm howitzer HE rounds
  • Weak ammo rack any 750 damage tier 9 tank destroyer gun does enough module damage to immediately destroy the rack
  • Large experience cost on the last engine (26k)
  • Feels like a tier 7 KV1s

In comparison with the KV-3, the design philosophy for the IS shifted somewhat away from heavy armor plating towards increased mobility. As a result, the IS is one of the more maneuverable heavy tanks. The stock 85mm gun is a joke and should be replaced as soon as possible. Against equal or higher tier enemies, most players play the IS as if it was a medium tank and supporting friendly heavy tanks that have heavier armor. While not quite fast enough to flank enemy tanks on a regular basis, this tank is terrific for "peek-a-boo" maneuvers from behind cover. On paper the stats for the second 122mm gun don't appear much better than the first 122mm, but the increased firing rate often makes the difference between dying and getting that last kill shot in on the enemy you're facing. Against higher tier heavy tanks and tank destroyers, the 122's impressive damage is often greatly reduced by the enemy's armor, if it penetrates at all. In these situations, switch to a target with weaker armor if possible. Many low tier tanks fear the IS due to its capability to One shot any low tier tank. Its has the highest "Fear Factor" among the tier 7 heavies.

For a more medium tank play-style (being somewhat of a heavy medium anyway) using the 100mm "1D10T" D10T gun might be preferential. It does do less alpha damage then the 122's, but it has a good rate of fire, better accuracy and a better aim time, making a great scout-killer gun that can also engage at longer range then the 122's. Be aware that the T-44 tier 8 medium uses a similar gun as its top gun, a tier higher. Also, the credit cost per round is only a quarter that of the 122's, making it more profitable to use, which in turn makes grinding more enjoyable. However, many more experienced players regard its use as a bad habit, as while it may be good for grinding out credits, it instills a play-style that is not suitable as preparation for later tanks, as ALL higher tanks use guns that have essentially the same style as the 122 mm's, if you don't like those guns, then heavy tanks probably aren't your thing, and you should grind out a medium line, but it is recommended for the grind towards the IS-3 for the more trigger-happy, as the far lower cost per round will allow you make credits much easier, but in a Tier IX game, you're essentially dead weight to your team with that thing, due to the anemic damage, and the fact that you can't use the peek-a-boom style, the epitome of IS game-play which is largely what survival in this tank is based off, the 100 is called the "1D10T" gun for a reason!

You must keep in mind, perpetually, that there is very bad matchmaking for this tank, with a lot of higher tier matches, so you need to know that there is no alternative play-style for higher tier battles on this tank, it's just, simply put, a point-blank brawler. There will be numerous bounces at tier IX, for any sort of semblance to what havoc it should technically be capable of wreaking, you need to fight at point-blank range, and make sure you aren't hit. Keep some APCR in the rack for such cases. The best possible tactic would probably, in most cases, to go around, dart from cover to cover, then, when they 're all fighting your more powerful team-mates, go around behind to sting them! As far as your armor is concerned at this level, it is butter, and it is of utmost necessity to stay out of harms way. The fact is, their top heavies will kill you in 2-3 shots, and their top tank destroyers chew through 2/3 of your health in 1 shot. At this tier, you are pretty much an EXP pinata. In short, like the KV-1S preceding it, its attributes that stand out for a heavy tank are its gun and its mobility, you should put them to good use in the higher tier matches to survive. Fortunately, its successors will remedy this issue with their pike hulls.

All in all, the IS is not a typical heavy tank, and should not be played as an assault tank like the KV-3. Instead, it is an opportunist brawler. As such, while its utility in tier IX matches is limited, it is a monster in tier VII matches and still a force to be reckoned with in tier VIII. Drive the IS to the heart of the battle, look for moments to strike with big damage and this tank will show why it is a contender for best Tier VII heavy tank.



IS Performance Index

The Soviet IS is a tier 7 heavy tank under the Battle Tier of 7 to 9.

In the category of "All Vehicles of Same Type and Tier", it was compared against 8 vehicles in its selected category. It scored poor firepower, poor armor, average mobility, poor view range, and poor hitpoints.

Change Category: 

link       phpBB       HTML

Analyze Another Vehicle

IS Performance Rating
Firepower
   3.3 (Poor)
Armor
   4.4 (Poor)
Mobility
   5.3 (Average)
View Range
   3.2 (Poor)
Hitpoints
   1.9 (Poor)

Firepower
   3.3 (Poor)
Value
From - To
Top Scorer
Penetration
   1.9 (Poor)
175
171 - 212
AMX M4 mle. 45
Damage (Avg)
   10.0 (Top)
390
150 - 391
IS-2
Accuracy
   1.0 (Lowest)
0.46
0.34 - 0.46
Black Prince
Rate of Fire
   1.0 (Lowest)
4.88
4.88 - 12.00
Black Prince
Aim Speed
   1.0 (Lowest)
3.40
2.30 - 3.40
T29
Armor
   4.4 (Poor)
Value
From - To
Top Scorer
Hull Front
   3.5 (Poor)
120
90 - 200
Pz.Kpfw. VI Tiger (P)
Hull Side
   9.2 (Top)
90
40 - 95
Black Prince
Turret Front
   1.0 (Lowest)
100
100 - 279
T29
Turret Side
   4.2 (Poor)
90
70 - 127
T29
Mobility
   5.3 (Average)
Value
From - To
Top Scorer
Speed
   1.0 (Lowest)
2
2 - 40
Pz.Kpfw. VI Tiger
Acceleration
   9.5 (Top)
15.14
10.92 - 15.38
AMX M4 mle. 45
View Range
   3.2 (Poor)
350
340 - 380
T29
Hitpoints
   1.9 (Poor)
1230
1200 - 1500
Pz.Kpfw. VI Tiger


link       phpBB       HTML


Analyze Another Vehicle

Selection Filter:

Select your vehicle, the category to rate them, and click on Analyze...

Select Nation:
Select Type:
Select Vehicle:
Compare in Category:

Select your vehicle, the category to rate it, and click on "Analyze Vehicle!".

For an explanation, see how WoT Analyzer calculates ratings.